Jurassic World Alive Is Basically Pokemon Go Meets Dinosaurs

Jurassic World Alive Is Basically Pokemon Go Meets Dinosaurs

Jurassic World Alive is developed by Ludia, a games development studio based in Montreal.

Based on the Jurassic Park-World movie franchise, players collect virtual dinosaurs in real world settings.

Since Michael Crichton first opened the gates to those unsafe dinos with his Jurassic Park novel, there has been a whole movie franchise, more merchandise that you shake a raptor claw at, comic books, and many video games of varying success.

The augmented reality experience will have players taking photos of dinosaurs as they roam around your local area. And, yes, you'll probably also have to capture and potentially even battle dinosaurs.

The game is set for release this spring, ahead of Jurassic World: Fallen Kingdom arriving in theaters on June 22.

Jurassic World Alive is the result of a partnership between franchise holders Universal and videogame developers Ludia, and is the third title to be produced by the partnership.

Basically, you'll be playing as a part of the Dinosaur Protection Group on a quest to save dinosaurs from extinction, according to the press release (via Game Rant).

Mobile game Pokémon Go became an instant hit in mid 2016 thanks largely to its use of augmented reality (AR). The developer's previous works include 2012's Jurassic Park Builder and 2015's Jurrasic World: The Game.

With all of the wonder, adventure and thrills synonymous with one of the most popular and successful series in cinema history, this all-new motion-picture event sees the return of favoritecharacters and dinosaurs-along with new breeds more awe-inspiring and terrifying than ever before.

The cool thing about this new game is that you can do more with the dinosaurs apart from just looking at them and catching them.

"Definitely, the element of discovery will be present, but we wanted to be a little more flexible about the possibility of participating without leaving home", explained Chris Heatherly, Executive Vice President of Universal's games division.

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