Apple buys Buddybuild to bolster Xcode developer tools

Apple buys Buddybuild to bolster Xcode developer tools

The acquisition is expected to boost Apple's efforts to ramp up its app ecosystem and developer community. buddybuild is very popular among the developers including both iOS and Android. However, Buddybuild will stop accepting new customers.

The Buddybuild team will remain in Vancouver, and we would expect that some of those who were in charge of the Android-related code to leave their current positions for another company.

However, the company didn't disclose any financial terms.

In its short history, Buddybuild raised around US$9 million in funding, so we would expect a price of at least US$10 million or maybe much more.

As stated on its official website, Buddybuild essentially helps in faster and efficient development of IOS apps. Foremost is that the service will no longer be accessible to Android app developers. The Apple acquisition is really exciting for the Apple fans amid legal troubles and iOS issues in the recent past. On paper, at least, Buddybuild would add to what TestFlight now offers with a deeper range of developer options and support for app developers covering Apple's range of mobile operating systems. However, they still generate more revenue from apps than Android. The noteworthy aspect of this development is how the startup was meant to make the work of developers much easier via testing and improvements.

Apps are a key battleground for smartphone makers: they lure users to buy their devices, and when the pace of smartphone acquisition slows down as markets mature, apps increasingly become a revenue stream in their own right.

According to an App Annie report, Apple's app revenue accounted for $11 billion in the third quarter of 2017, while the Google Play Store recorded app revenues of close to $6 billion.

Vancouver-based Buddybuild was founded in 2015 by former Amazon employees Dennis Pilarinos and Christopher Stott.

With the arrival of the iPhone X and all the new features that come with it, including the TrueDepth camera and the augmented reality technology that Apple is investing in, it only makes sense that it would want to make the jobs of developers as easy as possible. In 2014, Apple acquired TestFlight which began to require users to employ Xcode to utilise the service. In its almost three years of existence, the startup has managed to raise around $8.8 million, including a $7.6 million Series A led by Kleiner Perkins Caufield back in May of 2016.

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